Read first: publish your first game in about ten minutes
- J1
June 17 · author
Jul 23, 2026, 05:12 PM
The short version of going from a file to a live game: 1. Turn on a creator account (Account → become a creator). 2. New game → give it a title and set it free or priced. 3. Upload your build as a .zip with an index.html at the root. Any self-contained HTML5 game works — or export one from the editor. 4. Fill in the content rating questionnaire (required — it sets the age gate). 5. Submit for review. Once it's approved it's live and you keep 85% of any sales. Two things that trip people up: the zip must have index.html at the top level (a single wrapper folder is fine, more than that isn't), and the game has to be fully self-contained — no external CDNs or fonts, because the sandbox blocks outside requests. More below in the HTML5 thread. Ask anything in here — happy to help you get the first one shipped.
Sign in to join the conversation.